Elite will be tougher, but should be manageable. I think this build will work just fine on Normal/Veteran. I don't think you're gonna have the mana pool to keep up with it, so it gets dropped.Ĭhain Snare - dropped because I don't think you're going to want to pull enemies into melee range. Wolfpack - it scales pretty well with Str, but it's very mana intensive. I feel Northern Rage is the better option for the CC. Permafrost - dropped because it scales with Focus. Red Wolf/Rage Retaliation - you can drop points from these if you wish, but there's not much else you need really. Savage Rush - 1 point gives you free 20% movespeed, which is great for moving through dungeons. Wolf Shade - when maxed it has 100% uptime, and it's a good source of sustain later on. Optionally built around Strength DPS with Shock Orb. Embermage built around Focus based Prismatic Bolt or Frost Wave. Shatter Storm - one point is all you need, it doesn't scale that well. Engineer Builds that use Forcefield for survival, At that point Emberquake, Blast Cannon, and Fusillade at max rank can destroy many foes. Northern Rage - you can drop it if you want, but for one point it's a nice "get off me" spell for when you get mobbed, with a high freeze chance which is good for Shatter Storm. Builds up charge insanely fast, and with some mana steal you'll be able to stay frenzied almost constantly. Storm Hatchet - great synergy with a ranged build I think. As for skills changes:īattle Rage - without a shield for block you're going to want all the survivability you can get, so this should be maxed. Stat distribution should be 226 Dex for dodge cap with Battle Standard, and all the rest of your points in Str. This is the build I would recommend for a shotgun.
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